﻿using CommunityToolkit.Mvvm.Messaging.Messages;
using GameView.Services.Dtos.RechargesDto;

namespace GameView.Comment
{
    public class RechargeRecodeMsg : ValueChangedMessage<RechargeRecord>
    {
        public string Source { get; }

        public RechargeRecodeMsg(RechargeRecord player, string source)
            : base(player)
        {
            Source = source;
        }
    }
}